Dev teams, game live-ops, and customer support all deal with the same kind of problem: a large share of the work is repetitive and predictable — common bugs in a pull request, the same handful of player reports over and over, the same handful of support questions every week. None of it requires much creativity, but it eats the time that could go toward harder, more interesting problems.
That's the gap we build for. Instead of asking teams to adopt a whole new platform, we plug AI into the parts of the workflow that are already well-understood and repetitive, and leave the judgment calls to people. The goal isn't to replace a team — it's to clear out the predictable work so the team can spend its time where it actually matters.
We currently work across three areas: code review support for dev teams, player safety / NPC dialogue / Live Ops support for game teams, and automation for support teams. Different surface, same underlying approach — and the same engineering team behind all three.
If your repetitive process falls outside these three areas, we're still happy to take a look. Most engagements start with a discovery call, so we can assess fit before deciding whether — and how — to bring it on.